osu/osu.Game.Rulesets.Taiko
Roman Kapustin 2a72062c33 Perhaps the '??' operator works in a different way than it was expected. Its priority is lower than priority of other operators in its left part. 2018-06-26 00:53:31 +03:00
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Audio Normalize all the line endings 2018-04-13 18:26:38 +09:00
Beatmaps Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
Difficulty Make sure that 0 SR is returned when there are no hitobjects 2018-06-21 12:04:14 +09:00
Judgements Fix taiko swells not properly rewinding 2018-06-11 22:32:08 +09:00
Mods Normalize all the line endings 2018-04-13 18:26:38 +09:00
Objects Merge branch 'master' into fix-taiko-rewind 2018-06-25 17:10:53 +09:00
Properties Normalize all the line endings 2018-04-13 18:26:38 +09:00
Replays Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Resources/Testing/Beatmaps Add slider conversion testcases 2018-03-05 16:01:45 +09:00
Scoring Normalize all the line endings 2018-04-13 18:26:38 +09:00
UI Perhaps the '??' operator works in a different way than it was expected. Its priority is lower than priority of other operators in its left part. 2018-06-26 00:53:31 +03:00
TaikoInputManager.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
TaikoRuleset.cs Change order of default initialisation to look better in settings 2018-06-21 14:28:40 +09:00
osu.Game.Rulesets.Taiko.csproj Tidy up csproj further 2018-03-28 15:19:56 +09:00