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https://github.com/ppy/osu
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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneBackButton : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TwoLayerButton)
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};
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public TestSceneBackButton()
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{
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BackButton button;
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BackButton.Receptor receptor = new BackButton.Receptor();
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Child = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(300),
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Masking = true,
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Children = new Drawable[]
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{
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receptor,
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.SlateGray
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},
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button = new BackButton(receptor)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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}
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}
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};
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button.Action = () => button.Hide();
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AddStep("show button", () => button.Show());
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AddStep("hide button", () => button.Hide());
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}
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}
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}
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