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afc89b39d9
`MainCirclePiece` specifies a state transform starting at `StateUpdateTime`, which is earlier than the previously-used `HitStateUpdateTime`. Change the transform clearing logic to use the former to ensure that exactly all animation transforms are cleared. |
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.. | ||
Blueprints | ||
Checks | ||
DrawableOsuEditorRuleset.cs | ||
HitCircleCompositionTool.cs | ||
OsuBeatmapVerifier.cs | ||
OsuBlueprintContainer.cs | ||
OsuDistanceSnapGrid.cs | ||
OsuHitObjectComposer.cs | ||
OsuSelectionHandler.cs | ||
SliderCompositionTool.cs | ||
SpinnerCompositionTool.cs |