mirror of https://github.com/ppy/osu
e45d456324
If `createRandomScore()` happened to randomly pick the highest total score when called with `friend` as the sole argument, that particular score would not be pink. `GetScoreByUsername()` would arbitrarily pick the first score for the user, so in this particular case where a friend had the number 1 score, the test would wrongly fail. Fix by checking whether any of the 3 added friend scores have received the pink colour. Because there is more than 1 friend score in the test, doing so ensures that at least one of those should eventually become pink (because, obviously, you can't have two scores at number 1). |
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Audio | ||
Beatmaps | ||
Chat | ||
Collections/IO | ||
Database | ||
Editing | ||
Extensions | ||
Gameplay | ||
Input | ||
Localisation | ||
Models | ||
Mods | ||
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Online | ||
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Resources | ||
Rulesets | ||
Scores/IO | ||
ScrollAlgorithms | ||
Skins | ||
Testing | ||
Utils | ||
Visual | ||
ImportTest.cs | ||
WaveformTestBeatmap.cs | ||
osu.Game.Tests.csproj | ||
tests.ruleset |