mirror of https://github.com/ppy/osu
ae31a8fadf
This was originally set high because of performance concerns. We have since improved things quite drastically. Even with a very low debounce my song select is amazingly smooth. This is about as low as we can got unless we want chaos when key repeating left/right arrows (it's not as bad as you think, maybe worth testing during review and see if it feels more expected?). Of note, stable has key repeat disabled on left/right arrows and zero debounce. Addresses concerns in https://github.com/ppy/osu/discussions/24916. |
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.. | ||
Audio | ||
Beatmaps | ||
Collections | ||
Configuration | ||
Database | ||
Extensions | ||
Graphics | ||
IO | ||
IPC | ||
Input | ||
Localisation | ||
Models | ||
Online | ||
Overlays | ||
Performance | ||
Properties | ||
Replays | ||
Rulesets | ||
Scoring | ||
Screens | ||
Skinning | ||
Storyboards | ||
Tests | ||
Updater | ||
Users | ||
Utils | ||
.editorconfig | ||
BackgroundDataStoreProcessor.cs | ||
FodyWeavers.xml | ||
OsuGame.cs | ||
OsuGameBase.cs | ||
OsuGameBase_Importing.cs | ||
PerformFromMenuRunner.cs | ||
osu!.res | ||
osu.Game.csproj |