mirror of https://github.com/ppy/osu
66 lines
2.1 KiB
C#
66 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public class PlaybackSettings : PlayerSettingsGroup
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{
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private const int padding = 10;
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protected override string Title => @"playback";
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public readonly Bindable<double> UserPlaybackRate = new BindableDouble(1)
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{
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Default = 1,
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MinValue = 0.5,
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MaxValue = 2,
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Precision = 0.1,
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};
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private readonly PlayerSliderBar<double> rateSlider;
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private readonly OsuSpriteText multiplierText;
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public PlaybackSettings()
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{
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = padding },
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = "Playback speed",
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},
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multiplierText = new OsuSpriteText
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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}
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},
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},
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rateSlider = new PlayerSliderBar<double> { Bindable = UserPlaybackRate }
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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rateSlider.Bindable.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.0}x", true);
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}
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}
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}
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