mirror of https://github.com/ppy/osu
170 lines
6.4 KiB
C#
170 lines
6.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Graphics.UserInterfaceV2;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Import
|
|
{
|
|
public class FileImportScreen : OsuScreen
|
|
{
|
|
public override bool HideOverlaysOnEnter => true;
|
|
|
|
private OsuFileSelector fileSelector;
|
|
private Container contentContainer;
|
|
private TextFlowContainer currentFileText;
|
|
|
|
private TriangleButton importButton;
|
|
|
|
private const float duration = 300;
|
|
private const float button_height = 50;
|
|
private const float button_vertical_margin = 15;
|
|
|
|
[Resolved]
|
|
private OsuGameBase game { get; set; }
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; }
|
|
|
|
[BackgroundDependencyLoader(true)]
|
|
private void load()
|
|
{
|
|
InternalChild = contentContainer = new Container
|
|
{
|
|
Masking = true,
|
|
CornerRadius = 10,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(0.9f, 0.8f),
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = colours.GreySeaFoamDark,
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
fileSelector = new OsuFileSelector(validFileExtensions: game.HandledExtensions.ToArray())
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Width = 0.65f
|
|
},
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Width = 0.35f,
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = colours.GreySeaFoamDarker,
|
|
RelativeSizeAxes = Axes.Both
|
|
},
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Padding = new MarginPadding { Bottom = button_height + button_vertical_margin * 2 },
|
|
Child = new OsuScrollContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.TopCentre,
|
|
Origin = Anchor.TopCentre,
|
|
Child = currentFileText = new TextFlowContainer(t => t.Font = OsuFont.Default.With(size: 30))
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
TextAnchor = Anchor.Centre
|
|
},
|
|
ScrollContent =
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
}
|
|
},
|
|
},
|
|
importButton = new TriangleButton
|
|
{
|
|
Text = "Import",
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.BottomCentre,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = button_height,
|
|
Width = 0.9f,
|
|
Margin = new MarginPadding { Vertical = button_vertical_margin },
|
|
Action = () => startImport(fileSelector.CurrentFile.Value?.FullName)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
fileSelector.CurrentFile.BindValueChanged(fileChanged, true);
|
|
fileSelector.CurrentPath.BindValueChanged(directoryChanged);
|
|
}
|
|
|
|
public override void OnEntering(ScreenTransitionEvent e)
|
|
{
|
|
base.OnEntering(e);
|
|
|
|
contentContainer.ScaleTo(0.95f).ScaleTo(1, duration, Easing.OutQuint);
|
|
this.FadeInFromZero(duration);
|
|
}
|
|
|
|
public override bool OnExiting(ScreenExitEvent e)
|
|
{
|
|
contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint);
|
|
this.FadeOut(duration, Easing.OutQuint);
|
|
|
|
return base.OnExiting(e);
|
|
}
|
|
|
|
private void directoryChanged(ValueChangedEvent<DirectoryInfo> _)
|
|
{
|
|
// this should probably be done by the selector itself, but let's do it here for now.
|
|
fileSelector.CurrentFile.Value = null;
|
|
}
|
|
|
|
private void fileChanged(ValueChangedEvent<FileInfo> selectedFile)
|
|
{
|
|
importButton.Enabled.Value = selectedFile.NewValue != null;
|
|
currentFileText.Text = selectedFile.NewValue?.Name ?? "Select a file";
|
|
}
|
|
|
|
private void startImport(string path)
|
|
{
|
|
if (string.IsNullOrEmpty(path))
|
|
return;
|
|
|
|
Task.Factory.StartNew(async () =>
|
|
{
|
|
await game.Import(path).ConfigureAwait(false);
|
|
|
|
// some files will be deleted after successful import, so we want to refresh the view.
|
|
Schedule(() =>
|
|
{
|
|
// should probably be exposed as a refresh method.
|
|
fileSelector.CurrentPath.TriggerChange();
|
|
});
|
|
}, TaskCreationOptions.LongRunning);
|
|
}
|
|
}
|
|
}
|