osu/osu.Game/Skinning/SkinnableSprite.cs

26 lines
812 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Skinning
{
public class SkinnableSprite : SkinnableDrawable<Sprite>
{
protected override bool ApplySizeToDefault => true;
protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
[Resolved]
private TextureStore textures { get; set; }
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, allowFallback, restrictSize)
{
}
}
}