mirror of
https://github.com/ppy/osu
synced 2024-12-15 03:16:17 +00:00
155 lines
5.1 KiB
C#
155 lines
5.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject, OsuJudgement>
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{
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public readonly Bindable<ScoringMode> Mode = new Bindable<ScoringMode>(ScoringMode.Exponential);
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public OsuScoreProcessor()
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{
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}
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public OsuScoreProcessor(RulesetContainer<OsuHitObject, OsuJudgement> rulesetContainer)
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: base(rulesetContainer)
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{
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}
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private float hpDrainRate;
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private int totalAccurateJudgements;
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private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
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private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
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private double comboMaxScore;
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protected override void ComputeTargets(Beatmap<OsuHitObject> beatmap)
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{
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hpDrainRate = beatmap.BeatmapInfo.Difficulty.DrainRate;
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totalAccurateJudgements = beatmap.HitObjects.Count;
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foreach (var unused in beatmap.HitObjects)
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{
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// TODO: add support for other object types.
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AddJudgement(new OsuJudgement { Result = HitResult.Great });
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}
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}
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protected override void Reset()
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{
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base.Reset();
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Health.Value = 1;
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Accuracy.Value = 1;
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scoreResultCounts.Clear();
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comboResultCounts.Clear();
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}
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public override void PopulateScore(Score score)
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{
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base.PopulateScore(score);
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score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(HitResult.Great);
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score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(HitResult.Good);
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score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(HitResult.Meh);
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score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(HitResult.Miss);
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}
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protected override void OnNewJudgement(Judgement judgement)
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{
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var osuJudgement = (OsuJudgement)judgement;
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if (judgement.Result != HitResult.None)
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{
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scoreResultCounts[judgement.Result] = scoreResultCounts.GetOrDefault(judgement.Result) + 1;
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comboResultCounts[osuJudgement.Combo] = comboResultCounts.GetOrDefault(osuJudgement.Combo) + 1;
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}
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switch (judgement.Result)
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{
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case HitResult.Great:
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Health.Value += (10.2 - hpDrainRate) * 0.02;
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break;
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case HitResult.Good:
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Health.Value += (8 - hpDrainRate) * 0.02;
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break;
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case HitResult.Meh:
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Health.Value += (4 - hpDrainRate) * 0.02;
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break;
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/*case HitResult.SliderTick:
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Health.Value += Math.Max(7 - hpDrainRate, 0) * 0.01;
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break;*/
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case HitResult.Miss:
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Health.Value -= hpDrainRate * 0.04;
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break;
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}
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calculateScore();
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}
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private void calculateScore()
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{
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int baseScore = 0;
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double comboScore = 0;
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int baseMaxScore = 0;
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foreach (var j in Judgements)
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{
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baseScore += j.NumericResult;
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baseMaxScore += j.MaxNumericResult;
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comboScore += j.NumericResult * (1 + Combo.Value / 10d);
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}
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Accuracy.Value = (double)baseScore / baseMaxScore;
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if (comboScore > comboMaxScore)
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comboMaxScore = comboScore;
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if (baseScore == 0)
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TotalScore.Value = 0;
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else
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{
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// temporary to make scoring feel more like score v1 without being score v1.
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float exponentialFactor = Mode.Value == ScoringMode.Exponential ? (float)Judgements.Count / 100 : 1;
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TotalScore.Value =
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(int)
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(
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exponentialFactor *
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700000 * comboScore / comboMaxScore +
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300000 * Math.Pow(Accuracy.Value, 10) * ((double)Judgements.Count / totalAccurateJudgements) +
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0 /* bonusScore */
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);
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}
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}
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public enum ScoringMode
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{
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Standardised,
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Exponential
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}
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}
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}
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