osu/osu.Game.Rulesets.Catch/Skinning/LegacyDropletPiece.cs
2020-12-07 14:00:22 +09:00

27 lines
710 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning
{
public class LegacyDropletPiece : LegacyCatchHitObjectPiece
{
public LegacyDropletPiece()
{
Scale = new Vector2(0.8f);
}
protected override void LoadComplete()
{
base.LoadComplete();
Texture texture = Skin.GetTexture("fruit-drop");
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
SetTexture(texture, overlayTexture);
}
}
}