osu/osu.Game/Rulesets/Mods/IApplicableToBeatmapProcessor.cs
2022-06-17 16:37:17 +09:00

21 lines
648 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapProcessor"/>.
/// </summary>
public interface IApplicableToBeatmapProcessor : IApplicableMod
{
/// <summary>
/// Applies this <see cref="Mod"/> to a <see cref="BeatmapProcessor"/>.
/// </summary>
void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor);
}
}