osu/osu.Game/Beatmaps
Dean Herbert edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
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ControlPoints Fix incorrectly copy pasted xmldoc 2021-01-07 19:06:10 +09:00
Drawables Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Formats Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Legacy
Timing Remove culling notice from HasEffect 2020-10-12 15:28:16 +09:00
Beatmap.cs Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs Fix deadlock scenario when calculating fallback difficulty 2021-01-14 18:25:34 +09:00
BeatmapInfo.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
BeatmapManager.cs Add nullability to BeatmapManager's GameHost reference 2020-12-22 12:03:25 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Add a simple cache-busting query string to online.db retrieval 2020-12-11 17:56:02 +09:00
BeatmapManager_WorkingBeatmap.cs Enforce non-null for BeatmapManager WorkingBeatmap resources 2020-12-22 12:06:10 +09:00
BeatmapMetadata.cs
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs Force first hitobject to be a NewCombo in BeatmapProcessor preprocessing step 2020-10-06 22:10:13 +09:00
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Update EndsWith usages 2020-10-16 12:58:34 +09:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Add online beatmap "explicit content" property 2021-01-13 12:13:14 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs
DifficultyRating.cs
DifficultyRecommender.cs Refactor recommendation iteration code to read better 2020-12-22 14:57:32 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
IBeatmapConverter.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
IWorkingBeatmap.cs
StarDifficulty.cs Move StarDifficulty to own file 2020-11-06 13:51:25 +09:00
WorkingBeatmap.cs Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00