mirror of https://github.com/ppy/osu
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard.Friends;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneUserListToolbar : OsuTestScene
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{
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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public TestSceneUserListToolbar()
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{
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UserListToolbar toolbar;
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OsuSpriteText sort;
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OsuSpriteText displayStyle;
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Add(toolbar = new UserListToolbar
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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Add(new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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sort = new OsuSpriteText(),
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displayStyle = new OsuSpriteText()
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}
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});
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toolbar.SortCriteria.BindValueChanged(criteria => sort.Text = $"Criteria: {criteria.NewValue}", true);
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toolbar.DisplayStyle.BindValueChanged(style => displayStyle.Text = $"Style: {style.NewValue}", true);
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}
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}
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}
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