osu/osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs

28 lines
840 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgementResult : JudgementResult
{
/// <summary>
/// The catcher animation state prior to this judgement.
/// </summary>
public CatcherAnimationState CatcherAnimationState;
/// <summary>
/// Whether the catcher was hyper dashing prior to this judgement.
/// </summary>
public bool CatcherHyperDash;
public CatchJudgementResult(HitObject hitObject, Judgement judgement)
: base(hitObject, judgement)
{
}
}
}