mirror of
https://github.com/ppy/osu
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107 lines
3.4 KiB
C#
107 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class RoomAvailabilityPicker : DisableableTabControl<RoomAvailability>
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{
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protected override TabItem<RoomAvailability> CreateTabItem(RoomAvailability value) => new RoomAvailabilityPickerItem(value);
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protected override Dropdown<RoomAvailability> CreateDropdown() => null;
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public RoomAvailabilityPicker()
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{
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RelativeSizeAxes = Axes.X;
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Height = 35;
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TabContainer.Spacing = new Vector2(10);
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AddItem(RoomAvailability.Public);
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AddItem(RoomAvailability.FriendsOnly);
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AddItem(RoomAvailability.InviteOnly);
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}
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private class RoomAvailabilityPickerItem : DisableableTabItem<RoomAvailability>
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{
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private const float transition_duration = 200;
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private readonly Box hover, selection;
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public RoomAvailabilityPickerItem(RoomAvailability value) : base(value)
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{
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RelativeSizeAxes = Axes.Y;
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Width = 102;
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Masking = true;
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CornerRadius = 5;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"3d3943"),
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},
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selection = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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hover = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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Alpha = 0,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = @"Exo2.0-Bold",
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Text = value.GetDescription(),
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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selection.Colour = colours.GreenLight;
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}
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protected override bool OnHover(HoverEvent e)
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{
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hover.FadeTo(0.05f, transition_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hover.FadeOut(transition_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override void OnActivated()
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{
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selection.FadeIn(transition_duration, Easing.OutQuint);
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}
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protected override void OnDeactivated()
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{
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selection.FadeOut(transition_duration, Easing.OutQuint);
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}
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}
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}
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}
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