mirror of https://github.com/ppy/osu
290 lines
8.5 KiB
C#
290 lines
8.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Users;
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using osu.Game.Utils;
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namespace osu.Game.Scoring
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{
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public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>
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{
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public int ID { get; set; }
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank Rank { get; set; }
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[JsonProperty("total_score")]
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public long TotalScore { get; set; }
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[JsonProperty("accuracy")]
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[Column(TypeName = "DECIMAL(1,4)")] // TODO: This data type is wrong (should contain more precision). But at the same time, we probably don't need to be storing this in the database.
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public double Accuracy { get; set; }
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[JsonIgnore]
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public string DisplayAccuracy => Accuracy.FormatAccuracy();
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[JsonProperty(@"pp")]
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public double? PP { get; set; }
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[JsonProperty("max_combo")]
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public int MaxCombo { get; set; }
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[JsonIgnore]
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public int Combo { get; set; } // Todo: Shouldn't exist in here
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[JsonIgnore]
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public int RulesetID { get; set; }
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[JsonProperty("passed")]
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[NotMapped]
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public bool Passed { get; set; } = true;
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[JsonIgnore]
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public virtual RulesetInfo Ruleset { get; set; }
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private APIMod[] localAPIMods;
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private Mod[] mods;
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[JsonIgnore]
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[NotMapped]
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public Mod[] Mods
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{
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get
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{
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var rulesetInstance = Ruleset?.CreateInstance();
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if (rulesetInstance == null)
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return mods ?? Array.Empty<Mod>();
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Mod[] scoreMods = Array.Empty<Mod>();
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if (mods != null)
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scoreMods = mods;
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else if (localAPIMods != null)
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scoreMods = apiMods.Select(m => m.ToMod(rulesetInstance)).ToArray();
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if (IsLegacyScore)
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scoreMods = scoreMods.Append(rulesetInstance.GetAllMods().OfType<ModClassic>().Single()).ToArray();
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return scoreMods;
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}
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set
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{
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localAPIMods = null;
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mods = value;
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}
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}
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// Used for API serialisation/deserialisation.
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[JsonProperty("mods")]
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[NotMapped]
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private APIMod[] apiMods
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{
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get
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{
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if (localAPIMods != null)
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return localAPIMods;
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if (mods == null)
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return Array.Empty<APIMod>();
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return localAPIMods = mods.Select(m => new APIMod(m)).ToArray();
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}
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set
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{
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localAPIMods = value;
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// We potentially can't update this yet due to Ruleset being late-bound, so instead update on read as necessary.
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mods = null;
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}
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}
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// Used for database serialisation/deserialisation.
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[JsonIgnore]
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[Column("Mods")]
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public string ModsJson
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{
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get => JsonConvert.SerializeObject(apiMods);
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set => apiMods = JsonConvert.DeserializeObject<APIMod[]>(value);
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}
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[NotMapped]
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[JsonProperty("user")]
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public User User { get; set; }
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[JsonIgnore]
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[Column("User")]
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public string UserString
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{
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get => User?.Username;
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set
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{
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User ??= new User();
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User.Username = value;
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}
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}
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[JsonIgnore]
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[Column("UserID")]
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public int? UserID
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{
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get => User?.Id ?? 1;
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set
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{
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User ??= new User();
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User.Id = value ?? 1;
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}
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}
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[JsonIgnore]
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public int BeatmapInfoID { get; set; }
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[JsonIgnore]
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public virtual BeatmapInfo Beatmap { get; set; }
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[JsonIgnore]
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public long? OnlineScoreID { get; set; }
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[JsonIgnore]
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public DateTimeOffset Date { get; set; }
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
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[JsonIgnore]
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[Column("Statistics")]
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public string StatisticsJson
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{
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get => JsonConvert.SerializeObject(Statistics);
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set
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{
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if (value == null)
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{
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Statistics.Clear();
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return;
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}
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Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
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}
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}
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[NotMapped]
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[JsonIgnore]
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public List<HitEvent> HitEvents { get; set; }
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[JsonIgnore]
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public List<ScoreFileInfo> Files { get; set; }
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[JsonIgnore]
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public string Hash { get; set; }
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[JsonIgnore]
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public bool DeletePending { get; set; }
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/// <summary>
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/// The position of this score, starting at 1.
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/// </summary>
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[NotMapped]
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[JsonProperty("position")]
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public int? Position { get; set; }
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private bool isLegacyScore;
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/// <summary>
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/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
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/// </summary>
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[JsonIgnore]
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[NotMapped]
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public bool IsLegacyScore
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{
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get
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{
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if (isLegacyScore)
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return true;
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// The above check will catch legacy online scores that have an appropriate UserString + UserId.
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// For non-online scores such as those imported in, a heuristic is used based on the following table:
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//
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// Mode | UserString | UserId
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// --------------- | ---------- | ---------
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// stable | <username> | 1
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// lazer | <username> | <userid>
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// lazer (offline) | Guest | 1
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return ID > 0 && UserID == 1 && UserString != "Guest";
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}
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set => isLegacyScore = value;
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}
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public IEnumerable<HitResultDisplayStatistic> GetStatisticsForDisplay()
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{
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foreach (var r in Ruleset.CreateInstance().GetHitResults())
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{
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int value = Statistics.GetOrDefault(r.result);
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switch (r.result)
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{
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case HitResult.SmallTickHit:
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{
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int total = value + Statistics.GetOrDefault(HitResult.SmallTickMiss);
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if (total > 0)
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yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
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break;
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}
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case HitResult.LargeTickHit:
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{
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int total = value + Statistics.GetOrDefault(HitResult.LargeTickMiss);
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if (total > 0)
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yield return new HitResultDisplayStatistic(r.result, value, total, r.displayName);
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break;
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}
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case HitResult.SmallTickMiss:
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case HitResult.LargeTickMiss:
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break;
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default:
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yield return new HitResultDisplayStatistic(r.result, value, null, r.displayName);
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break;
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}
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}
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}
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public override string ToString() => $"{User} playing {Beatmap}";
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public bool Equals(ScoreInfo other)
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{
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if (other == null)
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return false;
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if (ID != 0 && other.ID != 0)
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return ID == other.ID;
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if (OnlineScoreID.HasValue && other.OnlineScoreID.HasValue)
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return OnlineScoreID == other.OnlineScoreID;
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if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
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return Hash == other.Hash;
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return ReferenceEquals(this, other);
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}
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}
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}
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