osu/osu.Game.Rulesets.Osu/Replays
Dean Herbert 825941aff1 Use switch with type matching in place of if-else where possible 2018-07-17 14:35:09 +09:00
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OsuAutoGenerator.cs Use switch with type matching in place of if-else where possible 2018-07-17 14:35:09 +09:00
OsuAutoGeneratorBase.cs Use playfield size constants where possible 2018-06-27 12:18:00 +09:00
OsuReplayFrame.cs Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
OsuReplayInputHandler.cs Adapt to new input handling changes 2018-06-22 18:10:27 +09:00