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IApplicableAfterBeatmapConversion.cs
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Implement mania invert mod
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2020-08-18 01:40:55 +09:00 |
IApplicableFailOverride.cs
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
IApplicableMod.cs
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IApplicableToAudio.cs
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Add missing license header and remove unused usings
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2020-06-17 15:30:23 +01:00 |
IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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IApplicableToDifficulty.cs
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Fix missing comments
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2019-12-26 19:33:59 +09:00 |
IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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Separate score and health parts of ScoreProcessor
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2019-12-19 20:03:14 +09:00 |
IApplicableToHitObject.cs
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IApplicableToHUD.cs
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Implement IApplicableToHUD
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2019-06-29 04:23:59 +03:00 |
IApplicableToPlayer.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
IApplicableToSample.cs
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Make DrawableStoryboardSample a SkinnableSound
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2020-09-29 14:25:39 +09:00 |
IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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Remove generics from IApplicableToTrack
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2020-08-06 18:25:34 +09:00 |
IMod.cs
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IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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Mod.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ModAutoplay.cs
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
ModBlockFail.cs
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
ModCinema.cs
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Render video as a part of the storyboard
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2020-03-07 21:32:03 -08:00 |
ModDaycore.cs
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Use adjustable ITrack
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2020-08-12 01:41:21 +09:00 |
ModDifficultyAdjust.cs
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Change difficulty adjust mod to match stable range of 0-10
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2020-07-14 08:15:14 +09:00 |
ModDoubleTime.cs
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move SettingDescription override to ModRateAdjust
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2020-03-22 22:57:46 -04:00 |
ModEasy.cs
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Apply new resharper formatting fixes
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2020-06-09 23:38:54 +09:00 |
ModFlashlight.cs
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Fix breaks being culled too early
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2020-10-09 21:04:56 +09:00 |
ModHalfTime.cs
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move SettingDescription override to ModRateAdjust
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2020-03-22 22:57:46 -04:00 |
ModHardRock.cs
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Fix a couple more new formatting issues
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2020-06-10 00:09:29 +09:00 |
ModHidden.cs
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Add removal dates
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2020-11-05 17:04:11 +09:00 |
ModNightcore.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
ModNoFail.cs
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nullable-ize Mod.Icon
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2020-01-14 21:22:00 +08:00 |
ModNoMod.cs
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nullable-ize Mod.Icon
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2020-01-14 21:22:00 +08:00 |
ModPerfect.cs
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Update PF/SD with new hit results
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2020-09-29 16:33:38 +09:00 |
ModRandom.cs
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Implement random mod for taiko
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2020-03-23 12:09:30 +09:00 |
ModRateAdjust.cs
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Make DrawableStoryboardSample a SkinnableSound
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2020-09-29 14:25:39 +09:00 |
ModRelax.cs
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nullable-ize Mod.Icon
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2020-01-14 21:22:00 +08:00 |
ModSuddenDeath.cs
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Update PF/SD with new hit results
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2020-09-29 16:33:38 +09:00 |
ModTimeRamp.cs
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Make DrawableStoryboardSample a SkinnableSound
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2020-09-29 14:25:39 +09:00 |
ModType.cs
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Move TouchDevice mod to new "system" category
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2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
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Use consistent setting casing
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2020-06-13 16:30:21 +01:00 |
ModWindUp.cs
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Use consistent setting casing
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2020-06-13 16:30:21 +01:00 |
ModWithVisibilityAdjustment.cs
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Fix a few xmldoc typos
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2020-11-05 17:38:02 +09:00 |
MultiMod.cs
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Fix MultiMod throwing exceptions when creating copies
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2020-10-14 18:12:19 +09:00 |