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Editor
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Use null check instead of assert in Hide() due to public exposure
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2021-09-29 18:58:43 +09:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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Add a way to change custom combo colours via IHasComboColours
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2021-08-15 20:06:06 +02:00 |
DefaultSkin.cs
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Adjust default location slightly, fix alignment of "pp" subtext
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2021-10-05 15:28:03 +09:00 |
DefaultSkinConfiguration.cs
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GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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IPooledSampleProvider.cs
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ISkin.cs
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ISkinComponent.cs
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ISkinnableDrawable.cs
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ISkinnableTarget.cs
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ISkinSource.cs
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Add missing documentation for SourceChanged
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2021-10-12 12:50:28 +09:00 |
LegacyAccuracyCounter.cs
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LegacyBeatmapSkin.cs
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
LegacyColourCompatibility.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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Use localisable format string for comma separator mode
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2021-10-10 17:41:16 +09:00 |
LegacySkin.cs
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LegacySkinConfiguration.cs
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LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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Add animation support for mania notes
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2021-09-14 17:45:23 +09:00 |
LegacySkinResourceStore.cs
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LegacySkinTransformer.cs
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LegacySpriteText.cs
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Consider legacy glyph texture heights as the baselines for simplicity
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2021-09-15 09:14:47 +03:00 |
PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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ResourceStoreBackedSkin.cs
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RulesetSkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
Skin.cs
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Guard against exception in skin deserialisation
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2021-10-01 22:17:38 +09:00 |
SkinComboColourLookup.cs
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SkinConfigManager.cs
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SkinConfiguration.cs
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Add a way to change custom combo colours via IHasComboColours
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2021-08-15 20:06:06 +02:00 |
SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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Remove remnants of DatabasedSetting from SkinInfo
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2021-09-15 17:12:04 +09:00 |
SkinManager.cs
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Initial push to use ILive in import process
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2021-09-30 22:55:25 +09:00 |
SkinnableDrawable.cs
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SkinnableSound.cs
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SkinnableSprite.cs
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SkinnableSpriteText.cs
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SkinnableTarget.cs
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SkinnableTargetComponent.cs
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SkinnableTargetComponentsContainer.cs
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SkinnableTargetContainer.cs
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Fix two different skins displaying at the same time when rapidly switching
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2021-10-11 16:11:15 +09:00 |
SkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
SkinReloadableDrawable.cs
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SkinStore.cs
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Remove remnants of DatabasedSetting from SkinInfo
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2021-09-15 17:12:04 +09:00 |
SkinUtils.cs
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