mirror of
https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
266 lines
8.0 KiB
C#
266 lines
8.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.Threading;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Play.HUD
|
|
{
|
|
public partial class ArgonSongProgressBar : SliderBar<double>
|
|
{
|
|
public Action<double>? OnSeek { get; set; }
|
|
|
|
// Parent will handle restricting the area of valid input.
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
|
|
|
private readonly float barHeight;
|
|
|
|
private readonly RoundedBar playfieldBar;
|
|
private readonly RoundedBar catchupBar;
|
|
|
|
private readonly Box background;
|
|
|
|
private readonly BindableBool showBackground = new BindableBool();
|
|
|
|
private readonly ColourInfo mainColour;
|
|
private readonly ColourInfo mainColourDarkened;
|
|
private ColourInfo catchUpColour;
|
|
private ColourInfo catchUpColourDarkened;
|
|
|
|
public bool ShowBackground
|
|
{
|
|
get => showBackground.Value;
|
|
set => showBackground.Value = value;
|
|
}
|
|
|
|
public double StartTime
|
|
{
|
|
private get => CurrentNumber.MinValue;
|
|
set => CurrentNumber.MinValue = value;
|
|
}
|
|
|
|
public double EndTime
|
|
{
|
|
private get => CurrentNumber.MaxValue;
|
|
set => CurrentNumber.MaxValue = value;
|
|
}
|
|
|
|
public double CurrentTime
|
|
{
|
|
private get => CurrentNumber.Value;
|
|
set => CurrentNumber.Value = value;
|
|
}
|
|
|
|
public double TrackTime
|
|
{
|
|
private get => currentTrackTime.Value;
|
|
set => currentTrackTime.Value = value;
|
|
}
|
|
|
|
private double length => EndTime - StartTime;
|
|
|
|
private readonly BindableNumber<double> currentTrackTime;
|
|
|
|
public bool Interactive { get; set; }
|
|
|
|
public ArgonSongProgressBar(float barHeight)
|
|
{
|
|
currentTrackTime = new BindableDouble();
|
|
setupAlternateValue();
|
|
|
|
StartTime = 0;
|
|
EndTime = 1;
|
|
|
|
RelativeSizeAxes = Axes.X;
|
|
Height = this.barHeight = barHeight;
|
|
|
|
CornerRadius = 5;
|
|
Masking = true;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
background = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
Colour = Colour4.White.Darken(1 + 1 / 4f)
|
|
},
|
|
catchupBar = new RoundedBar
|
|
{
|
|
Name = "Audio bar",
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.BottomLeft,
|
|
CornerRadius = 5,
|
|
AlwaysPresent = true,
|
|
RelativeSizeAxes = Axes.Both
|
|
},
|
|
playfieldBar = new RoundedBar
|
|
{
|
|
Name = "Playfield bar",
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.BottomLeft,
|
|
CornerRadius = 5,
|
|
AccentColour = mainColour = Color4.White,
|
|
RelativeSizeAxes = Axes.Both
|
|
},
|
|
};
|
|
|
|
mainColourDarkened = Colour4.White.Darken(1 / 3f);
|
|
}
|
|
|
|
private void setupAlternateValue()
|
|
{
|
|
CurrentNumber.MaxValueChanged += v => currentTrackTime.MaxValue = v;
|
|
CurrentNumber.MinValueChanged += v => currentTrackTime.MinValue = v;
|
|
CurrentNumber.PrecisionChanged += v => currentTrackTime.Precision = v;
|
|
}
|
|
|
|
private float normalizedReference
|
|
{
|
|
get
|
|
{
|
|
if (EndTime - StartTime == 0)
|
|
return 1;
|
|
|
|
return (float)((TrackTime - StartTime) / length);
|
|
}
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
catchUpColour = colours.BlueLight;
|
|
catchUpColourDarkened = colours.BlueDark;
|
|
|
|
showBackground.BindValueChanged(_ => updateBackground(), true);
|
|
}
|
|
|
|
private void updateBackground()
|
|
{
|
|
background.FadeTo(showBackground.Value ? 1 / 4f : 0, 200, Easing.In);
|
|
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), ShowBackground ? mainColour : mainColourDarkened, 200, Easing.In);
|
|
}
|
|
|
|
protected override bool OnHover(HoverEvent e)
|
|
{
|
|
if (Interactive)
|
|
this.ResizeHeightTo(barHeight * 3.5f, 200, Easing.Out);
|
|
|
|
return base.OnHover(e);
|
|
}
|
|
|
|
protected override void OnHoverLost(HoverLostEvent e)
|
|
{
|
|
this.ResizeHeightTo(barHeight, 800, Easing.OutQuint);
|
|
base.OnHoverLost(e);
|
|
}
|
|
|
|
protected override void UpdateValue(float value)
|
|
{
|
|
// Handled in Update
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
playfieldBar.Length = (float)Interpolation.Lerp(playfieldBar.Length, NormalizedValue, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
|
catchupBar.Length = (float)Interpolation.Lerp(catchupBar.Length, normalizedReference, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
|
|
|
if (TrackTime < CurrentTime)
|
|
ChangeChildDepth(catchupBar, -1);
|
|
else
|
|
ChangeChildDepth(catchupBar, 0);
|
|
|
|
float timeDelta = (float)(Math.Abs(CurrentTime - TrackTime));
|
|
|
|
const float colour_transition_threshold = 20000;
|
|
|
|
catchupBar.AccentColour = Interpolation.ValueAt(
|
|
Math.Min(timeDelta, colour_transition_threshold),
|
|
ShowBackground ? mainColour : mainColourDarkened,
|
|
ShowBackground ? catchUpColour : catchUpColourDarkened,
|
|
0, colour_transition_threshold,
|
|
Easing.OutQuint);
|
|
|
|
catchupBar.Alpha = Math.Max(1, catchupBar.Length);
|
|
}
|
|
|
|
private ScheduledDelegate? scheduledSeek;
|
|
|
|
protected override void OnUserChange(double value)
|
|
{
|
|
scheduledSeek?.Cancel();
|
|
scheduledSeek = Schedule(() =>
|
|
{
|
|
if (Interactive)
|
|
OnSeek?.Invoke(value);
|
|
});
|
|
}
|
|
|
|
private partial class RoundedBar : Container
|
|
{
|
|
private readonly Box fill;
|
|
private readonly Container mask;
|
|
private float length;
|
|
|
|
public RoundedBar()
|
|
{
|
|
Masking = true;
|
|
Children = new[]
|
|
{
|
|
mask = new Container
|
|
{
|
|
Masking = true,
|
|
RelativeSizeAxes = Axes.Y,
|
|
Size = new Vector2(1),
|
|
Child = fill = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Colour4.White
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
public float Length
|
|
{
|
|
get => length;
|
|
set
|
|
{
|
|
length = value;
|
|
mask.Width = value * DrawWidth;
|
|
}
|
|
}
|
|
|
|
public new float CornerRadius
|
|
{
|
|
get => base.CornerRadius;
|
|
set
|
|
{
|
|
base.CornerRadius = value;
|
|
mask.CornerRadius = value;
|
|
}
|
|
}
|
|
|
|
public ColourInfo AccentColour
|
|
{
|
|
get => fill.Colour;
|
|
set => fill.Colour = value;
|
|
}
|
|
}
|
|
}
|
|
}
|