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osu
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Dean Herbert
d9ae822966
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
..
Components
Compose
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
Design
GameplayTest
Add
TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Setup
Add the ability to adjust the beatmap tick rate in the editor
2023-05-09 20:53:20 +09:00
Timing
Adjust sizing to allow for timing point information now being longer than before
2023-03-02 18:57:54 +09:00
Verify
BackgroundDimMenuItem.cs
BeatmapEditorChangeHandler.cs
Change the way initial state saving works in
EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
BindableBeatDivisor.cs
BottomBar.cs
ClipboardContent.cs
CreateNewDifficultyDialog.cs
DeleteDifficultyConfirmationDialog.cs
make
ResetConfirmDialog
properly utilise its parent's logic
2023-03-05 20:57:26 +01:00
Editor.cs
Merge branch 'master' into export
2023-05-04 00:18:01 +09:00
EditorBeatmap.cs
EditorBeatmapSkin.cs
EditorChangeHandler.cs
Change the way initial state saving works in
EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
EditorClipboard.cs
EditorClock.cs
EditorLoader.cs
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs
EditorState.cs
EditorTable.cs
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
Add a basic change handler to the skin editor
2023-02-03 18:57:50 +09:00
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
Change the way initial state saving works in
EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
WaveformOpacityMenuItem.cs