osu/osu.Game.Rulesets.Mania.Tests
2023-10-10 08:32:35 +09:00
..
.vscode Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Editor Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Mods Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Resources Add basic support for stupidly long hold note skin textures 2023-01-25 14:43:46 +09:00
Skinning Add mania hold note body + combo break judgement 2023-10-09 09:47:00 +09:00
ManiaBeatmapConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaBeatmapSampleConversionTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaDifficultyCalculatorTest.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaInputTestScene.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
ManiaLegacyModConversionTest.cs Add failing legacy mod conversion test cases 2023-07-09 16:09:25 +02:00
ManiaLegacyReplayTest.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaSpecialColumnTest.cs Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Mania.Tests.csproj Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
TestSceneAutoGeneration.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneColumn.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneDrawableManiaHitObject.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHoldNoteInput.cs Make combo assertion actually work as expected 2023-10-10 08:32:35 +09:00
TestSceneManiaHitObjectSamples.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneManiaPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneMaximumScore.cs Add failing test cases 2023-06-14 21:50:19 +02:00
TestSceneNotes.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOutOfOrderHits.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlayfieldCoveringContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneScoring.cs Add mania scoring test scene 2023-09-15 13:45:05 +02:00
TestSceneStage.cs Adjust test to share barline between stages 2023-08-15 13:34:02 +09:00
TestSceneTimingBasedNoteColouring.cs Partial everything 2022-11-27 00:00:27 +09:00