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https://github.com/ppy/osu
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51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Audio.Sample;
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using osu.Game.Audio;
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using osu.Game.Extensions;
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using osu.Game.IO;
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namespace osu.Game.Skinning
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{
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public class ArgonProSkin : ArgonSkin
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{
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public new static SkinInfo CreateInfo() => new SkinInfo
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{
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ID = Skinning.SkinInfo.ARGON_PRO_SKIN,
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Name = "osu! \"argon\" pro (2022)",
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Creator = "team osu!",
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Protected = true,
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InstantiationInfo = typeof(ArgonProSkin).GetInvariantInstantiationInfo()
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};
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public override ISample? GetSample(ISampleInfo sampleInfo)
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{
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foreach (string lookup in sampleInfo.LookupNames)
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{
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var sample = Samples?.Get(lookup)
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?? Resources.AudioManager?.Samples.Get(lookup.Replace(@"Gameplay/", @"Gameplay/ArgonPro/"))
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?? Resources.AudioManager?.Samples.Get(lookup.Replace(@"Gameplay/", @"Gameplay/Argon/"))
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?? Resources.AudioManager?.Samples.Get(lookup);
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if (sample != null)
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return sample;
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}
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return null;
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}
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public ArgonProSkin(IStorageResourceProvider resources)
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: this(CreateInfo(), resources)
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{
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}
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[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
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public ArgonProSkin(SkinInfo skin, IStorageResourceProvider resources)
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: base(skin, resources)
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{
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}
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}
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}
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