mirror of https://github.com/ppy/osu
142 lines
6.4 KiB
C#
142 lines
6.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Online.API;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
/// <summary>
|
|
/// A component which handles population of online IDs for beatmaps using a two part lookup procedure.
|
|
/// </summary>
|
|
public class BeatmapUpdaterMetadataLookup : IDisposable
|
|
{
|
|
private readonly IOnlineBeatmapMetadataSource apiMetadataSource;
|
|
private readonly IOnlineBeatmapMetadataSource localCachedMetadataSource;
|
|
|
|
public BeatmapUpdaterMetadataLookup(IAPIProvider api, Storage storage)
|
|
: this(new APIBeatmapMetadataSource(api), new LocalCachedBeatmapMetadataSource(storage))
|
|
{
|
|
}
|
|
|
|
internal BeatmapUpdaterMetadataLookup(IOnlineBeatmapMetadataSource apiMetadataSource, IOnlineBeatmapMetadataSource localCachedMetadataSource)
|
|
{
|
|
this.apiMetadataSource = apiMetadataSource;
|
|
this.localCachedMetadataSource = localCachedMetadataSource;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Queue an update for a beatmap set.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This may happen during initial import, or at a later stage in response to a user action or server event.
|
|
/// </remarks>
|
|
/// <param name="beatmapSet">The beatmap set to update. Updates will be applied directly (so a transaction should be started if this instance is managed).</param>
|
|
/// <param name="preferOnlineFetch">Whether metadata from an online source should be preferred. If <c>true</c>, the local cache will be skipped to ensure the freshest data state possible.</param>
|
|
public void Update(BeatmapSetInfo beatmapSet, bool preferOnlineFetch)
|
|
{
|
|
var lookupResults = new List<OnlineBeatmapMetadata?>();
|
|
|
|
foreach (var beatmapInfo in beatmapSet.Beatmaps)
|
|
{
|
|
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
|
|
continue;
|
|
|
|
if (res == null || shouldDiscardLookupResult(res, beatmapInfo))
|
|
{
|
|
beatmapInfo.ResetOnlineInfo();
|
|
lookupResults.Add(null); // mark lookup failure
|
|
continue;
|
|
}
|
|
|
|
lookupResults.Add(res);
|
|
|
|
beatmapInfo.OnlineID = res.BeatmapID;
|
|
beatmapInfo.OnlineMD5Hash = res.MD5Hash;
|
|
beatmapInfo.LastOnlineUpdate = res.LastUpdated;
|
|
|
|
Debug.Assert(beatmapInfo.BeatmapSet != null);
|
|
beatmapInfo.BeatmapSet.OnlineID = res.BeatmapSetID;
|
|
|
|
// Some metadata should only be applied if there's no local changes.
|
|
if (beatmapInfo.MatchesOnlineVersion)
|
|
{
|
|
beatmapInfo.Status = res.BeatmapStatus;
|
|
beatmapInfo.Metadata.Author.OnlineID = res.AuthorID;
|
|
}
|
|
}
|
|
|
|
if (beatmapSet.Beatmaps.All(b => b.MatchesOnlineVersion)
|
|
&& lookupResults.All(r => r != null)
|
|
&& lookupResults.Select(r => r!.BeatmapSetID).Distinct().Count() == 1)
|
|
{
|
|
var representative = lookupResults.First()!;
|
|
|
|
beatmapSet.Status = representative.BeatmapSetStatus ?? BeatmapOnlineStatus.None;
|
|
beatmapSet.DateRanked = representative.DateRanked;
|
|
beatmapSet.DateSubmitted = representative.DateSubmitted;
|
|
}
|
|
}
|
|
|
|
private bool shouldDiscardLookupResult(OnlineBeatmapMetadata result, BeatmapInfo beatmapInfo)
|
|
{
|
|
if (beatmapInfo.OnlineID > 0 && result.BeatmapID != beatmapInfo.OnlineID)
|
|
{
|
|
Logger.Log($"Discarding metadata lookup result due to mismatching online ID (expected: {beatmapInfo.OnlineID} actual: {result.BeatmapID})", LoggingTarget.Database);
|
|
return true;
|
|
}
|
|
|
|
if (beatmapInfo.OnlineID == -1 && result.MD5Hash != beatmapInfo.MD5Hash)
|
|
{
|
|
Logger.Log($"Discarding metadata lookup result due to mismatching hash (expected: {beatmapInfo.MD5Hash} actual: {result.MD5Hash})", LoggingTarget.Database);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attempts to retrieve the <see cref="OnlineBeatmapMetadata"/> for the given <paramref name="beatmapInfo"/>.
|
|
/// </summary>
|
|
/// <param name="beatmapInfo">The beatmap to perform the online lookup for.</param>
|
|
/// <param name="preferOnlineFetch">Whether online sources should be preferred for the lookup.</param>
|
|
/// <param name="result">The result of the lookup. Can be <see langword="null"/> if no matching beatmap was found (or the lookup failed).</param>
|
|
/// <returns>
|
|
/// <see langword="true"/> if any of the metadata sources were available and returned a valid <paramref name="result"/>.
|
|
/// <see langword="false"/> if none of the metadata sources were available, or if there was insufficient data to return a valid <paramref name="result"/>.
|
|
/// </returns>
|
|
/// <remarks>
|
|
/// There are two cases wherein this method will return <see langword="false"/>:
|
|
/// <list type="bullet">
|
|
/// <item>If neither the local cache or the API are available to query.</item>
|
|
/// <item>If the API is not available to query, and a positive match was not made in the local cache.</item>
|
|
/// </list>
|
|
/// In either case, the online ID read from the .osu file will be preserved, which may not necessarily be what we want.
|
|
/// TODO: reconsider this if/when a better flow for queueing online retrieval is implemented.
|
|
/// </remarks>
|
|
private bool tryLookup(BeatmapInfo beatmapInfo, bool preferOnlineFetch, out OnlineBeatmapMetadata? result)
|
|
{
|
|
bool useLocalCache = !apiMetadataSource.Available || !preferOnlineFetch;
|
|
if (useLocalCache && localCachedMetadataSource.TryLookup(beatmapInfo, out result))
|
|
return true;
|
|
|
|
if (apiMetadataSource.TryLookup(beatmapInfo, out result))
|
|
return true;
|
|
|
|
result = null;
|
|
return false;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
apiMetadataSource.Dispose();
|
|
localCachedMetadataSource.Dispose();
|
|
}
|
|
}
|
|
}
|