osu/osu.Game/Overlays/BreadcrumbControlOverlayHea...

57 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays
{
public abstract class BreadcrumbControlOverlayHeader : TabControlOverlayHeader<string>
{
protected override OsuTabControl<string> CreateTabControl() => new OverlayHeaderBreadcrumbControl();
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
{
public OverlayHeaderBreadcrumbControl()
{
RelativeSizeAxes = Axes.X;
Height = 47;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AccentColour = colourProvider.Light2;
}
protected override TabItem<string> CreateTabItem(string value) => new ControlTabItem(value)
{
AccentColour = AccentColour,
};
private class ControlTabItem : BreadcrumbTabItem
{
protected override float ChevronSize => 8;
public ControlTabItem(string value)
: base(value)
{
RelativeSizeAxes = Axes.Y;
Text.Font = Text.Font.With(size: 14);
Text.Anchor = Anchor.CentreLeft;
Text.Origin = Anchor.CentreLeft;
Chevron.Y = 1;
Bar.Height = 0;
}
// base OsuTabItem makes font bold on activation, we don't want that here
protected override void OnActivated() => FadeHovered();
protected override void OnDeactivated() => FadeUnhovered();
}
}
}
}