osu/osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs

90 lines
2.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Sections
{
public class ProfileItemContainer : Container
{
private const int hover_duration = 200;
protected override Container<Drawable> Content => content;
private readonly Box background;
private readonly Container content;
private Color4 idleColour;
protected Color4 IdleColour
{
get => idleColour;
set
{
idleColour = value;
fadeBackgroundColour();
}
}
private Color4 hoverColour;
protected Color4 HoverColour
{
get => hoverColour;
set
{
hoverColour = value;
fadeBackgroundColour();
}
}
public ProfileItemContainer()
{
RelativeSizeAxes = Axes.Both;
Masking = true;
CornerRadius = 6;
AddRangeInternal(new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new Container
{
RelativeSizeAxes = Axes.Both,
}
});
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background3;
HoverColour = colourProvider.Background2;
}
protected override bool OnHover(HoverEvent e)
{
fadeBackgroundColour(hover_duration);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
fadeBackgroundColour(hover_duration);
}
private void fadeBackgroundColour(double fadeDuration = 0)
{
background.FadeColour(IsHovered ? HoverColour : IdleColour, fadeDuration, Easing.OutQuint);
}
}
}