osu/osu.Game.Rulesets.Taiko/Mods
2024-06-13 15:06:40 +02:00
..
TaikoModAutoplay.cs
TaikoModCinema.cs
TaikoModClassic.cs Change taiko hit position to always match stable 2024-01-20 01:53:39 +03:00
TaikoModConstantSpeed.cs change multiplier to 0.9x 2024-03-08 16:01:57 +01:00
TaikoModDaycore.cs Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
TaikoModDifficultyAdjust.cs
TaikoModDoubleTime.cs
TaikoModEasy.cs revert changes to IncompatibleMods 2024-02-23 21:15:52 +01:00
TaikoModFlashlight.cs Update remaining usages of playfield height 2024-01-20 01:45:39 +03:00
TaikoModHalfTime.cs
TaikoModHardRock.cs revert changes to IncompatibleMods 2024-02-23 21:15:52 +01:00
TaikoModHidden.cs Fix nested hits not being hittable if cut off by parent object ending 2023-07-15 18:44:47 +02:00
TaikoModMuted.cs
TaikoModNightcore.cs Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
TaikoModNoFail.cs
TaikoModPerfect.cs
TaikoModRandom.cs
TaikoModRelax.cs Implement taiko relax mod 2024-06-13 15:06:40 +02:00
TaikoModSingleTap.cs
TaikoModSuddenDeath.cs
TaikoModSwap.cs