..
DifficultyAdjustSettingsControl.cs
Fix too many things being exposed
2023-09-07 08:11:04 +02:00
DifficultyBindable.cs
Fix code quality issues
2023-09-07 14:19:19 +09:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs
IApplicableToDifficulty.cs
IApplicableToDrawableHitObject.cs
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
ICreateReplayData.cs
IHasNoTimedInputs.cs
IHasSeed.cs
IMod.cs
Include mention of what to do when not using field in xmldoc
2023-09-28 22:10:30 +09:00
IReadFromConfig.cs
IUpdatableByPlayfield.cs
MetronomeBeat.cs
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
Mod.cs
Add xmldoc to Mod
playability flags
2023-10-31 16:13:44 +01:00
ModAccuracyChallenge.cs
ModAdaptiveSpeed.cs
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
ModAutoplay.cs
Seal ModAutoplay
playability flags
2023-10-31 16:15:10 +01:00
ModBarrelRoll.cs
ModBlockFail.cs
ModCinema.cs
ModClassic.cs
ModDaycore.cs
Add inline commentary in Mod{Day,Night}core
about different speed adjustments
2023-10-18 12:27:16 +02:00
ModDifficultyAdjust.cs
ModDoubleTime.cs
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
ModEasy.cs
ModEasyWithExtraLives.cs
ModExtensions.cs
Display mod icons using stable ordering
2023-09-28 16:48:09 +09:00
ModFailCondition.cs
Make autoplay compatible with ModFailCondition
2023-07-13 21:23:57 +02:00
ModFlashlight.cs
ModHalfTime.cs
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
ModHardRock.cs
Fix "Hard Rock" mod affecting CS/AR in osu!mania
2023-10-12 19:48:47 +09:00
ModHidden.cs
ModMirror.cs
ModMuted.cs
ModNightcore.cs
Add inline commentary in Mod{Day,Night}core
about different speed adjustments
2023-10-18 12:27:16 +02:00
ModNoFail.cs
Allow no fail mod during autoplay
2023-07-13 17:25:08 +09:00
ModNoMod.cs
ModNoScope.cs
ModPerfect.cs
ModPreset.cs
ModRandom.cs
ModRateAdjust.cs
Merge branch 'master' into pitch_change
2023-10-18 16:33:03 +09:00
ModRelax.cs
ModScoreV2.cs
Mark ModScoreV2
as invalid for multiplayer
2023-10-31 16:16:59 +01:00
ModSuddenDeath.cs
ModSynesthesia.cs
ModTimeRamp.cs
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs
MultiMod.cs
RateAdjustModHelper.cs
Take in IBindable
s and tidy up multiplier handling
2023-10-18 17:39:13 +09:00
UnknownMod.cs