osu/osu.Game.Tests/Visual/Multiplayer
Dean Herbert a8c699610a Fix lead in tests not waiting for player to start running
The tests are only meant to ensure that gameplay eventually starts.

The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.

If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
..
MultiplayerGameplayLeaderboardTestScene.cs
QueueModeTestScene.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestSceneAllPlayersQueueMode.cs
TestSceneCreateMultiplayerMatchButton.cs
TestSceneDrawableLoungeRoom.cs
TestSceneDrawableRoom.cs
TestSceneDrawableRoomParticipantsList.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneDrawableRoomPlaylist.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestSceneFreeModSelectOverlay.cs
TestSceneGameplayChatDisplay.cs
TestSceneHostOnlyQueueMode.cs
TestSceneLoungeRoomsContainer.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMatchBeatmapDetailArea.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMatchLeaderboard.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMatchStartControl.cs
TestSceneMultiHeader.cs
TestSceneMultiplayer.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs
TestSceneMultiplayerGameplayLeaderboardTeams.cs
TestSceneMultiplayerLoungeSubScreen.cs
TestSceneMultiplayerMatchFooter.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMultiplayerMatchSongSelect.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestSceneMultiplayerMatchSubScreen.cs Fix failing tests 2022-07-30 11:49:33 +03:00
TestSceneMultiplayerParticipantsList.cs Merge branch 'master' into drawable-playlist-item-collection 2022-07-14 00:10:49 +03:00
TestSceneMultiplayerPlayer.cs
TestSceneMultiplayerPlaylist.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMultiplayerQueueList.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestSceneMultiplayerResults.cs
TestSceneMultiplayerSpectateButton.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs
TestSceneMultiplayerTeamResults.cs
TestSceneMultiSpectatorLeaderboard.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneMultiSpectatorScreen.cs Fix lead in tests not waiting for player to start running 2022-08-25 18:00:14 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs
TestScenePlaylistsSongSelect.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestSceneRankRangePill.cs
TestSceneStarRatingRangeDisplay.cs Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
TestSceneTeamVersus.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00