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# Conflicts: # osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs # osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs |
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.. | ||
Audio | ||
Beatmaps | ||
Configuration | ||
Database | ||
Graphics | ||
Input | ||
IO | ||
IPC | ||
Migrations | ||
Online | ||
Overlays | ||
Properties | ||
Rulesets | ||
Screens | ||
Skinning | ||
Storyboards | ||
Tests | ||
Users | ||
Utils | ||
osu!.res | ||
osu.Game.csproj | ||
OsuGame.cs | ||
OsuGameBase.cs |