mirror of https://github.com/ppy/osu
30 lines
844 B
C#
30 lines
844 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Skinning.Argon
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{
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public partial class ArgonCursorTrail : CursorTrail
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{
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protected override float IntervalMultiplier => 0.4f;
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protected override float FadeExponent => 4;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get(@"Cursor/cursortrail");
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Scale = new Vector2(0.8f / Texture.ScaleAdjust);
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Blending = BlendingParameters.Additive;
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Alpha = 0.8f;
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}
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}
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}
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