mirror of
https://github.com/ppy/osu
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97 lines
3.0 KiB
C#
97 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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using System.Collections.Generic;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ShowMoreButton : LoadingButton
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{
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private const int duration = 200;
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private Color4 chevronIconColour;
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protected Color4 ChevronIconColour
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{
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get => chevronIconColour;
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set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
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}
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public string Text
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{
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get => text.Text;
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set => text.Text = value;
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}
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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private ChevronIcon leftChevron;
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private ChevronIcon rightChevron;
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private SpriteText text;
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private Box background;
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private FillFlowContainer textContainer;
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public ShowMoreButton()
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{
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AutoSizeAxes = Axes.Both;
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}
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protected override Drawable CreateContent() => new CircularContainer
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{
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Masking = true,
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Size = new Vector2(140, 30),
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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textContainer = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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leftChevron = new ChevronIcon(),
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text = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Text = "show more".ToUpper(),
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},
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rightChevron = new ChevronIcon(),
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}
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}
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}
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};
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protected override void OnLoadStarted() => textContainer.FadeOut(duration, Easing.OutQuint);
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protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
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private class ChevronIcon : SpriteIcon
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{
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private const int icon_size = 8;
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public ChevronIcon()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(icon_size);
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Icon = FontAwesome.Solid.ChevronDown;
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}
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}
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}
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}
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