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https://github.com/ppy/osu
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57 lines
2.0 KiB
C#
57 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Timing;
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using osu.Game.Rulesets.Mania.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[Cached(Type = typeof(IManiaHitObjectComposer))]
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public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene, IManiaHitObjectComposer
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{
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private readonly Column column;
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[Cached(typeof(IReadOnlyList<Mod>))]
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private IReadOnlyList<Mod> mods { get; set; } = Array.Empty<Mod>();
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[Cached(typeof(IScrollingInfo))]
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private IScrollingInfo scrollingInfo;
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protected ManiaPlacementBlueprintTestScene()
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{
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scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
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Add(column = new Column(0)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AccentColour = Color4.OrangeRed,
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Clock = new FramedClock(new StopwatchClock()), // No scroll
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});
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AddStep("change direction", () => ((ScrollingTestContainer)HitObjectContainer).Flip());
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}
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protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };
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protected override void AddHitObject(DrawableHitObject hitObject) => column.Add((DrawableManiaHitObject)hitObject);
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public Column ColumnAt(Vector2 screenSpacePosition) => column;
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public int TotalColumns => 1;
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}
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}
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