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https://github.com/ppy/osu
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b25c37ce62
Also removes the necessity of scheduling as it actually never worked as intended, `Scheduler` will still update even when the chat line is masked away, and the animation will never be held anyways. The new duration of the animation should be enough for long scrolls either way. |
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.. | ||
Selection | ||
Tabs | ||
ChannelScrollContainer.cs | ||
ChatLine.cs | ||
DrawableChannel.cs | ||
ExternalLinkDialog.cs |