..
Checks
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Tools
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BeatmapVerifierContext.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
DrawableEditorRulesetWrapper.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
EditorToolboxGroup.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ExpandingToolboxContainer.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HitObjectComposer.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HitObjectSelectionBlueprint.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IBeatmapVerifier.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IBeatSnapProvider.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IDistanceSnapProvider.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IPositionSnapProvider.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
PlacementBlueprint.cs
Fix new hitobject placements not taking on the existing sample settings
2022-06-18 13:49:59 +09:00
SelectionBlueprint.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SnapResult.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SnapType.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00