.. |
Components
|
Reduce redundancy time range to create a bit more visual blending on the timeline
|
2022-01-19 14:57:01 +09:00 |
Compose
|
Fix null ref in ComposeScreen when ruleset doesn't provide a composer
|
2022-01-28 14:01:10 +09:00 |
Design
|
|
|
GameplayTest
|
Fix test gameplay starting in a hidden state
|
2021-11-13 22:11:00 +01:00 |
Setup
|
Remove all usage of AuthorString
|
2022-01-18 23:30:40 +09:00 |
Timing
|
Remove unused parameter from createContent()
|
2022-02-01 21:35:40 +01:00 |
Verify
|
Merge branch 'master' into realm-integration/score-and-beatmaps
|
2022-01-15 14:45:42 +01:00 |
BindableBeatDivisor.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
ClipboardContent.cs
|
|
|
CreateNewDifficultyDialog.cs
|
Add flow for copying existing difficulty content
|
2022-02-13 14:01:20 +01:00 |
Editor.cs
|
Add flow for copying existing difficulty content
|
2022-02-13 14:01:20 +01:00 |
EditorBeatmap.cs
|
Fix CI reported warnings
|
2022-01-12 22:39:00 +09:00 |
EditorBeatmapSkin.cs
|
|
|
EditorChangeHandler.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
EditorClipboard.cs
|
Extract class for clipboard contents for DI purposes
|
2021-11-10 12:36:23 +01:00 |
EditorClock.cs
|
|
|
EditorLoader.cs
|
Add flow for copying existing difficulty content
|
2022-02-13 14:01:20 +01:00 |
EditorRoundedScreen.cs
|
Clean up unused resolved properties
|
2021-12-03 18:49:49 +09:00 |
EditorRoundedScreenSettings.cs
|
|
|
EditorRoundedScreenSettingsSection.cs
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
EditorScreen.cs
|
Add preview gameplay button to bottom editor bar
|
2021-11-11 17:12:21 +01:00 |
EditorScreenMode.cs
|
|
|
EditorScreenWithTimeline.cs
|
|
|
EditorSkinProvidingContainer.cs
|
|
|
EditorState.cs
|
|
|
EditorTable.cs
|
Clean up unused resolved properties
|
2021-12-03 18:49:49 +09:00 |
HitAnimationsMenuItem.cs
|
|
|
IEditorChangeHandler.cs
|
|
|
LegacyEditorBeatmapPatcher.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
NewDifficultyCreationParameters.cs
|
Add flow for copying existing difficulty content
|
2022-02-13 14:01:20 +01:00 |
PromptForSaveDialog.cs
|
|
|
TransactionalCommitComponent.cs
|
|
|
WaveformOpacityMenuItem.cs
|
|
|