mirror of
https://github.com/ppy/osu
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150 lines
5.0 KiB
C#
150 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Beatmaps.IO;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneUpdateableBeatmapBackgroundSprite : OsuTestScene
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{
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protected override bool UseOnlineAPI => true;
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private BeatmapSetInfo testBeatmap;
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private IAPIProvider api;
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
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{
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this.api = api;
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testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).Result;
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}
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[Test]
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public void TestNullBeatmap()
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{
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TestUpdateableBeatmapBackgroundSprite background = null;
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AddStep("load null beatmap", () => Child = background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both });
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AddUntilStep("content loaded", () => background.ContentLoaded);
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}
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[Test]
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public void TestLocalBeatmap()
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{
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TestUpdateableBeatmapBackgroundSprite background = null;
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AddStep("load local beatmap", () =>
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{
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Child = background = new TestUpdateableBeatmapBackgroundSprite
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{
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RelativeSizeAxes = Axes.Both,
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Beatmap = { Value = testBeatmap.Beatmaps.First() }
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};
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});
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AddUntilStep("wait for load", () => background.ContentLoaded);
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}
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[Test]
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public void TestOnlineBeatmap()
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{
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if (api.IsLoggedIn)
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{
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var req = new GetBeatmapSetRequest(1);
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api.Queue(req);
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AddUntilStep("wait for api response", () => req.Response != null);
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TestUpdateableBeatmapBackgroundSprite background = null;
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AddStep("load online beatmap", () =>
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{
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Child = background = new TestUpdateableBeatmapBackgroundSprite
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{
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RelativeSizeAxes = Axes.Both,
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Beatmap = { Value = new APIBeatmap { BeatmapSet = req.Response } }
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};
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});
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AddUntilStep("wait for load", () => background.ContentLoaded);
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}
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else
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AddStep("online (login first)", () => { });
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}
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[Test]
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public void TestUnloadAndReload()
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{
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var backgrounds = new List<TestUpdateableBeatmapBackgroundSprite>();
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OsuScrollContainer scrollContainer = null;
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AddStep("create backgrounds hierarchy", () =>
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{
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FillFlowContainer backgroundFlow;
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Child = scrollContainer = new OsuScrollContainer
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{
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Size = new Vector2(500),
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Child = backgroundFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Padding = new MarginPadding { Bottom = 550 }
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}
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};
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for (int i = 0; i < 25; i++)
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{
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var background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
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if (i % 2 == 0)
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background.Beatmap.Value = testBeatmap.Beatmaps.First();
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backgroundFlow.Add(new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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Masking = true,
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Child = background
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});
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backgrounds.Add(background);
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}
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});
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var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
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AddUntilStep("some loaded", () => loadedBackgrounds.Any());
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AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
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AddUntilStep("all unloaded", () => !loadedBackgrounds.Any());
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}
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private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
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{
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protected override double UnloadDelay => 2000;
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public bool ContentLoaded => ((DelayedLoadUnloadWrapper)InternalChildren.LastOrDefault())?.Content?.IsLoaded ?? false;
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}
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}
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}
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