mirror of
https://github.com/ppy/osu
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91 lines
2.7 KiB
C#
91 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Online.API;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.Rooms
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{
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public class MultiplayerScore
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{
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[JsonProperty("id")]
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public long ID { get; set; }
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[JsonProperty("user")]
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public User User { get; set; }
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank Rank { get; set; }
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[JsonProperty("total_score")]
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public long TotalScore { get; set; }
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[JsonProperty("accuracy")]
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public double Accuracy { get; set; }
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[JsonProperty("max_combo")]
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public int MaxCombo { get; set; }
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[JsonProperty("mods")]
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public APIMod[] Mods { get; set; }
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
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[JsonProperty("passed")]
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public bool Passed { get; set; }
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[JsonProperty("ended_at")]
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public DateTimeOffset EndedAt { get; set; }
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/// <summary>
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/// The position of this score, starting at 1.
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/// </summary>
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[JsonProperty("position")]
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public int? Position { get; set; }
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/// <summary>
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/// Any scores in the room around this score.
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/// </summary>
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[JsonProperty("scores_around")]
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[CanBeNull]
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public MultiplayerScoresAround ScoresAround { get; set; }
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public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
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{
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var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
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var scoreInfo = new ScoreInfo
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{
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OnlineScoreID = ID,
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TotalScore = TotalScore,
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MaxCombo = MaxCombo,
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Beatmap = playlistItem.Beatmap.Value,
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BeatmapInfoID = playlistItem.BeatmapID,
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Ruleset = playlistItem.Ruleset.Value,
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RulesetID = playlistItem.RulesetID,
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Statistics = Statistics,
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User = User,
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Accuracy = Accuracy,
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Date = EndedAt,
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Hash = string.Empty, // todo: temporary?
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Rank = Rank,
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Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>(),
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Position = Position,
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};
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return scoreInfo;
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}
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}
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}
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