osu/osu.Game.Tests/Visual/Editing
2022-11-23 17:25:34 +01:00
..
TestSceneBeatDivisorControl.cs Add test coverage of BeatDivisorControl key bindings 2022-10-25 11:51:31 +09:00
TestSceneBlueprintOrdering.cs
TestSceneComposerSelection.cs
TestSceneComposeScreen.cs Test editor ComposeScreen tests not adding beatmap to hierarchy 2022-08-31 14:07:56 +09:00
TestSceneComposeSelectBox.cs
TestSceneDesignSection.cs
TestSceneDifficultyDelete.cs Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
TestSceneDifficultySwitching.cs
TestSceneDistanceSnapGrid.cs Fix time snap of sliders not matching when SV is not 1.0x 2022-11-01 15:12:58 +09:00
TestSceneEditorBeatmapCreation.cs Add more test coverage of locally-modified state change 2022-08-05 14:25:10 +09:00
TestSceneEditorBindings.cs Add top level test coverage of editor shortcuts 2022-10-25 12:03:46 +09:00
TestSceneEditorChangeStates.cs
TestSceneEditorClipboard.cs Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
TestSceneEditorClock.cs Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
TestSceneEditorComposeRadioButtons.cs Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
TestSceneEditorMenuBar.cs
TestSceneEditorNavigation.cs
TestSceneEditorSamplePlayback.cs
TestSceneEditorSaving.cs Fix dialog overlay not loading in time for headless test 2022-07-11 02:29:56 -07:00
TestSceneEditorScreenModes.cs
TestSceneEditorSeeking.cs Update multiple tests to use new assert output for easier to understand failures 2022-08-09 19:19:54 +09:00
TestSceneEditorSeekSnapping.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneEditorSummaryTimeline.cs
TestSceneEditorTestGameplay.cs Update tests to reflect desired behaviour 2022-11-18 21:03:30 +01:00
TestSceneHitObjectComposer.cs Adjust test assert ordering to read better 2022-10-19 23:59:40 +09:00
TestSceneHitObjectDifficultyPointAdjustments.cs
TestSceneHitObjectSamplePointAdjustments.cs
TestSceneLabelledTimeSignature.cs
TestSceneMetadataSection.cs
TestScenePlaybackControl.cs Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
TestSceneRectangularPositionSnapGrid.cs
TestSceneSelectionBlueprintDeselection.cs Add basic test guarantees 2022-09-13 15:03:13 +09:00
TestSceneSetupScreen.cs
TestSceneTapButton.cs
TestSceneTapTimingControl.cs Extend tap timing control test coverage in no point selected case 2022-11-23 17:25:34 +01:00
TestSceneTimelineBlueprintContainer.cs Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
TestSceneTimelineHitObjectBlueprint.cs
TestSceneTimelineSelection.cs Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00
TestSceneTimelineTickDisplay.cs
TestSceneTimelineZoom.cs Fix TimelineTestScene's beatmap getting overwritten by EditorClockTestScene 2022-08-26 18:38:52 +09:00
TestSceneTimingScreen.cs Fix timing screen test scene not creating editor beatmap properly 2022-11-20 15:20:35 +03:00
TestSceneWaveform.cs
TestSceneZoomableScrollContainer.cs Rename various cursor symbols 2022-10-11 16:21:01 +03:00
TimelineTestScene.cs Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset 2022-09-10 10:40:12 +08:00