mirror of
https://github.com/ppy/osu
synced 2024-12-27 01:12:45 +00:00
148 lines
5.0 KiB
C#
148 lines
5.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using System.Linq;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Skinning;
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using osu.Game.Storyboards;
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namespace osu.Game.Beatmaps
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{
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public partial class BeatmapManager
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{
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protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap
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{
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private readonly IResourceStore<byte[]> store;
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private readonly AudioManager audioManager;
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public BeatmapManagerWorkingBeatmap(IResourceStore<byte[]> store, BeatmapInfo beatmapInfo, AudioManager audioManager)
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: base(beatmapInfo)
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{
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this.store = store;
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this.audioManager = audioManager;
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}
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protected override IBeatmap GetBeatmap()
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{
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try
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{
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using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
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return Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
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}
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catch
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{
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return null;
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}
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}
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private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
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private LargeTextureStore textureStore;
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protected override bool BackgroundStillValid(Texture b) => false; // bypass lazy logic. we want to return a new background each time for refcounting purposes.
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protected override Texture GetBackground()
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{
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if (Metadata?.BackgroundFile == null)
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return null;
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try
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{
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return (textureStore ?? (textureStore = new LargeTextureStore(new TextureLoaderStore(store)))).Get(getPathForFile(Metadata.BackgroundFile));
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}
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catch
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{
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return null;
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}
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}
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protected override Track GetTrack()
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{
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try
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{
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var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
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return trackData == null ? null : new TrackBass(trackData);
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}
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catch
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{
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return null;
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}
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}
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public override void TransferTo(WorkingBeatmap other)
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{
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base.TransferTo(other);
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if (other is BeatmapManagerWorkingBeatmap owb && textureStore != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
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owb.textureStore = textureStore;
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}
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protected override Waveform GetWaveform()
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{
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try
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{
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var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
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return trackData == null ? null : new Waveform(trackData);
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}
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catch
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{
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return null;
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}
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}
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protected override Storyboard GetStoryboard()
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{
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Storyboard storyboard;
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try
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{
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using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
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{
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var decoder = Decoder.GetDecoder<Storyboard>(stream);
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// todo: support loading from both set-wide storyboard *and* beatmap specific.
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if (BeatmapSetInfo?.StoryboardFile == null)
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storyboard = decoder.Decode(stream);
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else
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{
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using (var secondaryStream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
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storyboard = decoder.Decode(stream, secondaryStream);
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}
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}
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}
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catch (Exception e)
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{
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Logger.Error(e, "Storyboard failed to load");
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storyboard = new Storyboard();
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}
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storyboard.BeatmapInfo = BeatmapInfo;
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return storyboard;
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}
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protected override Skin GetSkin()
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{
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Skin skin;
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try
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{
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skin = new LegacyBeatmapSkin(BeatmapInfo, store, audioManager);
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}
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catch (Exception e)
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{
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Logger.Error(e, "Skin failed to load");
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skin = new DefaultSkin();
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}
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return skin;
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}
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}
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}
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}
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