osu/osu.Game/Screens
2020-02-20 18:03:53 +09:00
..
Backgrounds Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
Charts
Edit Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
Menu Merge pull request #7841 from peppy/update-inspectcode 2020-02-16 00:53:04 +09:00
Multi Improve transition between multiplayer screens (and share constants) 2020-02-20 18:03:53 +09:00
Play Merge branch 'master' into remove-duplicated-load 2020-02-15 12:10:34 +07:00
Ranking Use SortedStatistics where needed 2020-02-07 21:12:21 +01:00
Select Fix playlist items added with the wrong IDs 2020-02-17 17:02:19 +09:00
BackgroundScreen.cs Add triangles intro 2019-08-09 20:05:28 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
Loader.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuScreen.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00