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https://github.com/ppy/osu
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41 lines
1.5 KiB
C#
41 lines
1.5 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModKeyCoop : Mod, IApplicableToBeatmapConverter<ManiaHitObject>
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{
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public override string Name => "KeyCoop";
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public override string ShortenedName => "2P";
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public override string Description => @"Double the key amount, double the fun!";
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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public void ApplyToBeatmapConverter(BeatmapConverter<ManiaHitObject> beatmapConverter)
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{
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var mbc = (ManiaBeatmapConverter)beatmapConverter;
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// Although this can work, for now let's not allow keymods for mania-specific beatmaps
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if (mbc.IsForCurrentRuleset)
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return;
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int originTargetColumns = mbc.TargetColumns;
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var newStages = new List<StageDefinition>
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{
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new StageDefinition { Columns = originTargetColumns },
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new StageDefinition { Columns = originTargetColumns },
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};
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mbc.StageDefinitions = newStages;
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mbc.TargetColumns = originTargetColumns * 2;
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}
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}
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}
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