osu/osu.Game/Overlays/Mods/DifficultyReductionSection.cs
2017-02-23 11:16:23 +09:00

58 lines
1.6 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Overlays.Mods;
namespace osu.Game
{
public class DifficultyReductionSection : ModSection
{
public ModButton EasyButton => Buttons[0];
public ModButton NoFailButton => Buttons[1];
public ModButton HalfTimeButton => Buttons[2];
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Green;
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Gameplay Difficulty Reduction";
Buttons = new ModButton[]
{
new ModButton
{
ToggleKey = Key.Q,
Mods = new Mod[]
{
new ModEasy(),
},
},
new ModButton
{
ToggleKey = Key.W,
Mods = new Mod[]
{
new ModNoFail(),
},
},
new ModButton
{
ToggleKey = Key.E,
Mods = new Mod[]
{
new ModHalfTime(),
},
},
};
}
}
}