mirror of https://github.com/ppy/osu
241 lines
8.6 KiB
C#
241 lines
8.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Difficulty.Skills;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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namespace osu.Game.Tests.NonVisual
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{
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[TestFixture]
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public class DifficultyAdjustmentModCombinationsTest
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{
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[Test]
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public void TestNoMods()
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{
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var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) }
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}, combinations);
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}
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[Test]
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public void TestSingleMod()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) }
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}, combinations);
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}
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[Test]
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public void TestDoubleMod()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModA), typeof(ModB) },
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new[] { typeof(ModB) }
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}, combinations);
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}
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[Test]
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public void TestIncompatibleMods()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModIncompatibleWithA) }
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}, combinations);
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}
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[Test]
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public void TestDoubleIncompatibleMods()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModA), typeof(ModB) },
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new[] { typeof(ModB) },
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new[] { typeof(ModB), typeof(ModIncompatibleWithA) },
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new[] { typeof(ModIncompatibleWithA) },
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new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) },
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new[] { typeof(ModIncompatibleWithAAndB) },
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}, combinations);
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}
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[Test]
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public void TestIncompatibleThroughBaseType()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModAofA) },
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new[] { typeof(ModIncompatibleWithAofA) }
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}, combinations);
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}
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[Test]
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public void TestMultiModFlattening()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModC())).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModA), typeof(ModB), typeof(ModC) },
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new[] { typeof(ModB), typeof(ModC) }
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}, combinations);
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}
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[Test]
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public void TestIncompatibleThroughMultiMod()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModIncompatibleWithA())).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModB), typeof(ModIncompatibleWithA) }
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}, combinations);
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}
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[Test]
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public void TestIncompatibleWithSameInstanceViaMultiMod()
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{
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var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModA(), new ModB())).CreateDifficultyAdjustmentModCombinations();
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assertCombinations(new[]
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{
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new[] { typeof(ModNoMod) },
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new[] { typeof(ModA) },
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new[] { typeof(ModA), typeof(ModB) }
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}, combinations);
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}
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private void assertCombinations(Type[][] expectedCombinations, Mod[] actualCombinations)
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{
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Assert.AreEqual(expectedCombinations.Length, actualCombinations.Length);
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Assert.Multiple(() =>
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{
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for (int i = 0; i < expectedCombinations.Length; ++i)
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{
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Type[] expectedTypes = expectedCombinations[i];
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Type[] actualTypes = ModUtils.FlattenMod(actualCombinations[i]).Select(m => m.GetType()).ToArray();
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Assert.That(expectedTypes, Is.EquivalentTo(actualTypes));
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}
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});
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}
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private class ModA : Mod
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{
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public override string Name => nameof(ModA);
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public override string Acronym => nameof(ModA);
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public override string Description => string.Empty;
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
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}
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private class ModB : Mod
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{
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public override string Name => nameof(ModB);
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public override string Description => string.Empty;
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public override string Acronym => nameof(ModB);
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) };
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}
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private class ModC : Mod
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{
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public override string Name => nameof(ModC);
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public override string Acronym => nameof(ModC);
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public override string Description => string.Empty;
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public override double ScoreMultiplier => 1;
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}
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private class ModIncompatibleWithA : Mod
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{
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public override string Name => $"Incompatible With {nameof(ModA)}";
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public override string Acronym => $"Incompatible With {nameof(ModA)}";
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public override string Description => string.Empty;
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModA) };
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}
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private class ModAofA : ModA
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{
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}
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private class ModIncompatibleWithAofA : ModIncompatibleWithA
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{
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// Incompatible through base type
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}
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private class ModIncompatibleWithAAndB : Mod
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{
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public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
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public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
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public override string Description => string.Empty;
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };
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}
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private class TestLegacyDifficultyCalculator : DifficultyCalculator
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{
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public TestLegacyDifficultyCalculator(params Mod[] mods)
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: base(null, null)
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{
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DifficultyAdjustmentMods = mods;
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}
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protected override Mod[] DifficultyAdjustmentMods { get; }
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protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
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{
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throw new NotImplementedException();
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}
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protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
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{
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throw new NotImplementedException();
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}
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protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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