osu/osu.Game.Rulesets.Taiko
2020-03-06 00:18:05 +09:00
..
Audio Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Difficulty
Judgements Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
Mods osu-side changes 2020-02-24 20:52:15 +09:00
Objects Correctly expire bar lines in osu!taiko and osu!mania 2020-02-23 13:50:05 +09:00
Properties
Replays Remove unnecessary extra "wait" frame 2020-01-03 16:24:39 +09:00
Resources Fix taiko samples not being loaded 2020-01-02 15:58:11 +09:00
Scoring Fix taiko infinity health drain on some beatmaps 2020-03-02 13:25:04 +09:00
Skinning Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
UI Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs
TaikoRuleset.cs add playingverb and database migrations 2020-01-03 11:39:15 +00:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs