..
Break
Adjust blurred icons position due to size handling differences
2024-03-31 01:55:34 +03:00
HUD
Merge branch 'master' into argon-pp-counter
2024-03-08 10:32:16 +08:00
PlayerSettings
Merge pull request #26591 from peppy/offset-awareness
2024-01-22 14:59:31 +01:00
ArgonKeyCounter.cs
ArgonKeyCounterDisplay.cs
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DelayedResumeOverlay.cs
Add sounds to countdown
2024-03-21 11:45:48 +08:00
DimmableStoryboard.cs
FailAnimationContainer.cs
Use AliveEntries where we don't need startTime order
2024-02-03 19:54:08 +03:00
FailOverlay.cs
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
GameplayClockContainer.cs
Add logging for GameplayClockContainer
starting or stopping
2024-03-06 04:37:11 +08:00
GameplayClockExtensions.cs
GameplayMenuOverlay.cs
Refactor test to only allow init of actions
2024-02-27 23:24:16 -08:00
GameplayOffsetControl.cs
GameplayState.cs
Expose beatmap storyboard as part of GameplayState
2024-02-29 05:39:36 +03:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Add local function to perform iteration to better explain the "why"
2024-02-26 09:04:39 +08:00
IGameplayClock.cs
ILocalUserPlayInfo.cs
MasterGameplayClockContainer.cs
Fix some maps requiring multiple intro skips that weren't there on stable
2024-04-03 16:12:20 +02:00
OffsetCorrectionClock.cs
Remove "pause rate adjust" flow
2024-01-18 14:21:02 +09:00
PauseOverlay.cs
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
Player.cs
Merge branch 'master' into taiko-slider-storyboard
2024-02-29 08:50:58 +01:00
PlayerConfiguration.cs
PlayerLoader.cs
Merge pull request #26937 from frenzibyte/fix-osu-logo-blocking-load
2024-03-21 21:52:25 +08:00
PlayerLoaderDisclaimer.cs
Remove redundant cast
2024-03-16 13:18:42 +08:00
PlayerTouchInputDetector.cs
Fix touch device not always activating when it should
2024-01-16 17:12:40 +01:00
ReplayPlayer.cs
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
RoomSubmittingPlayer.cs
Add additional gameplay metadata to room score request
2024-02-10 17:20:17 +09:00
SaveFailedScoreButton.cs
Apply NRT to touched files
2024-02-27 23:58:28 -08:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs
Show selected submission failure messages even in solo
2024-02-15 10:55:08 +01:00
SoloSpectatorPlayer.cs
Fix some NRT changes
2024-02-28 11:03:09 -08:00
SoloSpectatorScreen.cs
SpectatorPlayer.cs
Fix some NRT changes
2024-02-28 11:03:09 -08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
SquareGraph.cs
SubmittingPlayer.cs
Move away from Solo
namespace
2024-02-29 01:21:17 +03:00