osu/osu.Game.Rulesets.Osu
2022-10-05 19:13:06 -07:00
..
Beatmaps
Configuration
Difficulty Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
Edit Always use Parent.ToScreenSpace() in PathControlPointVisualiser 2022-09-21 18:56:22 +02:00
Judgements
Mods Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
Objects Only apply dim at top level objects 2022-10-05 17:48:56 +09:00
Properties
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps
Scoring Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Skinning Make smoke skinnable lifetime more robust 2022-10-05 19:13:06 -07:00
Statistics
UI Make smoke skinnable lifetime more robust 2022-10-05 19:13:06 -07:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
OsuRuleset.cs Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs Rename OsuSkinComponents.SmokeTrail to CursorSmoke 2022-10-05 19:11:38 -07:00