osu/osu.Game/Screens/OnlinePlay/Multiplayer
Bartłomiej Dach b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.

Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.

Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
..
Match Update naming of enum fields in StartMode 2024-05-01 17:22:42 +03:00
Participants
Spectate Fix audio being paused in a spectator session when all players finish playing 2024-04-26 15:30:26 +08:00
CreateMultiplayerMatchButton.cs
GameplayChatDisplay.cs
GameplayMatchScoreDisplay.cs
Multiplayer.cs Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
MultiplayerLoungeSubScreen.cs Remember multiplayer room filter mode 2024-01-15 14:30:34 +09:00
MultiplayerMatchSongSelect.cs
MultiplayerMatchSubScreen.cs Revert incorrect removal of exitConfirmed flag 2024-01-22 15:35:03 +01:00
MultiplayerPlayer.cs Show user statistics after completing a playlists / multiplayer score 2024-02-22 20:35:50 +01:00
MultiplayerPlayerLoader.cs
MultiplayerResultsScreen.cs Add results screen for displaying arbitrary daily challenge scores 2024-07-04 13:45:24 +02:00
MultiplayerRoomComposite.cs
MultiplayerRoomManager.cs
MultiplayerRoomSounds.cs
MultiplayerTeamResultsScreen.cs Apply nullability annotations to ResultsScreen & inheritors 2024-04-25 10:58:28 +02:00