mirror of
https://github.com/ppy/osu
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32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Screens.Select.Options;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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[Description("bottom beatmap details")]
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public partial class TestSceneBeatmapOptionsOverlay : OsuTestScene
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{
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public TestSceneBeatmapOptionsOverlay()
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{
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var overlay = new BeatmapOptionsOverlay();
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var colours = new OsuColour();
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overlay.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, null);
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overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null);
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null);
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overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null);
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Add(overlay);
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AddStep(@"Toggle", overlay.ToggleVisibility);
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}
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}
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}
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