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https://github.com/ppy/osu
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123 lines
3.5 KiB
C#
123 lines
3.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Online
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{
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[HeadlessTest]
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public partial class TestDummyAPIRequestHandling : OsuTestScene
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{
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[Test]
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public void TestGenericRequestHandling()
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{
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AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case CommentVoteRequest cRequest:
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cRequest.TriggerSuccess(new CommentBundle());
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return true;
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}
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return false;
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});
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CommentVoteRequest request = null;
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CommentBundle response = null;
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AddStep("fire request", () =>
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{
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response = null;
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request = new CommentVoteRequest(1, CommentVoteAction.Vote);
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request.Success += res => response = res;
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API.Queue(request);
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});
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AddAssert("response event fired", () => response != null);
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AddAssert("request has response", () => request.Response == response);
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}
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[Test]
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public void TestQueueRequestHandling()
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{
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel());
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request.Success += () => gotResponse = true;
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API.Queue(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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[Test]
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public void TestPerformRequestHandling()
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{
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel());
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request.Success += () => gotResponse = true;
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API.Perform(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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[Test]
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public void TestPerformAsyncRequestHandling()
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{
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registerHandler();
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LeaveChannelRequest request;
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bool gotResponse = false;
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AddStep("fire request", () =>
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{
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gotResponse = false;
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request = new LeaveChannelRequest(new Channel());
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request.Success += () => gotResponse = true;
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API.PerformAsync(request);
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});
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AddAssert("response event fired", () => gotResponse);
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}
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private void registerHandler()
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{
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AddStep("register request handling", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case LeaveChannelRequest cRequest:
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cRequest.TriggerSuccess();
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return true;
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}
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return false;
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});
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}
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}
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}
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